I'm running Spelljammer Academy for my two DnD groups, and I am posting my prep notes for others to re-use, and updating the posts with learnings from running the game. I'm using the template from SlyFlourish's notion.so post.
Part 2: Trial By Fire
Part 3: Realmspace Sortie!
Part 4: Behold H'Catha
Characters
- Review the characters
Scenes
- Welcome to Wildspace! - combat on the simulation deck
- Academy Orientation - crash course on academy, layout, list of tasks
- Debriefing and task assignment by Boatswain Tarto
- Get welcome pack from Sor'Kur at administration
- Get a bunk at the cadet quarters, deal with Veena trying to take it
- Pass the obstacle course at the gymnasium
- Ship inspection with Kip and Pak Whistleslap at the sky dock
- Spelljammer Training with Saerthe Abizjn at the Spelljammer Nexus
- Receive equipment from Mister Blip in the Academy stores
- Report to Boatswain Tarto on the simulation deck for one last task
- Intruder Alert - characters deliver a surprise to a hungover Mirt the Merciless
Secrets and Clues
Check off when revealed.
- “Keep an eye out for some of these new cadets - they think the can cut it by studying all day, but it takes more than book learning to survive in Wildspace!” - a reference to Miken Haverstance in chapter 2.
- “There have been a bunch of thefts around the academy here lately…Mirt and the bridge are letting any vagrant in the place!”
- “Have you been to the Rock of Bral yet? Let me tell you, its the place to be in Wildspace!”
- “I’ve heard tale of world inhabited by elves whose star is dying! Hate to be them!” - A reference to the Xaryxian Empire.
NPCs
- Review NPCs
- Boatswain Tarto
- Sor'Kur
- Kip and Pik Whistleslap
- Saerthe Abizjn
- Mister Blip
- Mirt the Merciless
Monsters
Treasure
- 50 gp voucher to the Academy stores
- 50 gp ingot from Mirt once the Neogi Hatchlings are defeated
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